1. 4 Cooltime Turn -1As the other Panda Warriors, the first skill is a multiple hit DEF break: also for this reason Mi Ying aìcan deal a lot of damage if runed properly. Welcome to our Summoners War: Lost Centuria tier list. This skill has a 70% chance to activate the Swo + Lv. Amber Skills. 4 Harmful Effect Rate +10% + Lv. you will get more turns with swift in between the debuffs. Each attack has a 75% chance to leave a Brand and Silence the target for 2 turns. 5 Damage +10%Each attack deals 25% increased damage if the enemy is under weakening effects, and is guaranteed a Critical Hit if the target has dark attribute. If you defeat an enemy with your first attack, the damage inflicted on other enemies will be increased by 30%. Attacks the enemy target 3 times with the wind of heavens and absorbs the Attack Bar by 30% each. Atk damage is good for just basic ones that don't rely on crits. 5 Cooldown Turn -1 As one can see, the base damage of a skill is a function of a monster's total stat and the multiplier for the given skill. (Reusable in 4 turns). It takes 11. Recovers the HP by 30% of the damage dealt with every attack during your turn. 4 Damage +10% + Lv. 3 Damage +10% + Lv. Shoots a sharp energy from the sword to attack and increases your Attack Speed for 2 turns. Attacks all enemies 2 to 3 times. 4 Cooltime Turn -1Summoners War: Sky Arena Wiki Monsters Element. (Reusable in 4 turns) + Lv. B1 * AB + B2 * CD * AB B1 = (1+1/2 CC) * Base Dmg B2 = CC * Base Dmg. 2 Damage +10% + Lv. Despair. + Damage +15%. ago. The less HP the targeted enemy currently has, the larger the damage becomes and the cooldown time is removed if the enemy dies. 2 - Have immunity/cleanse. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. He has a first skill like other Inugami but he's better since he is dark element, because his attack doesn't glance and so he is more like to apply the defense break debuff. He goes first and Nukes someone. 94 = 1746 bonus attack. He is not the only Imp Champion that can fill the role; both the fire and dark imp champions also. without the additional atk, u will only lose out in waves damage and a very minor drop in boss damageIn the case of Roaq + 2 valks only one can land the killing blow. The [Hidden Aim] pose disables after you attack on your turn. The damage ratio could be like Enemy HP*. If the enemy's attack lands as a Glancing Hit, counterattacks with [Iron Uppercut]. So far I found two uses for him: Good counter for Kinki: his passive is essentially a built in spd damage artifact, which means he doesn’t need any stat (e. Comes with zero cooldown time which grants an increased crit hit rate with self-invincibility for the Light Pirate Captain. Lv. Stuns the target for 1 turn and recovers your Attack Bar by 20% each if the enemy is under Continuous Damage. 3 Cooltime Turn -1 + Lv. However, for a guy like Darion, hp's pretty handy in getting him to survive longer, and crit damage doesn't do much for a low crit rate. 6 Cooltime Turn - the basic formula for your damage is this: Damage = attack * ( (100% - crit rate%) + (crit rate% * crit dmg%) ) Since it depends almost entirely on what stats you have all other runes (substats etc) it is best to just calculate your damage 3 times with different slot 4 rune for each monster. Skill 3 can do a lot of damage and reduces attack bar significantly, which helps complement Hwa’s attack bar reduction. Icaru provides a team up skill that allows the team to gang up on an enemy. Crit damage is good if you put it on a unit that crits a lot. 5 Cooltime Turn -1 + Lv. Knowledge stacks will only buff the third skill: this skill can be usable only if you have at least one stack, and the. His first skill is a dot, his second skill reduces the attack bar of an enemy by 50%, and his third skill is just wild. CC = Crit Chance CD = Crit Damage AB = Attack Bonus % + 1. Placing bombs ignores glancing and elemental advantage/disadvantage. This attack will deal more damage according to your MAX HP. Homunculus Wind is a monster released in the Summoners War 3. Clean Shot: Attacks an enemy, inflicting the amount of HP you've lost as damage. The faster you are than the enemy, the chance of receiving a Glancing Hit from the enemy increases by up to 50%, and the damage dealt increases by up to 100%. 2 Damage +5% + Lv. 5 Damage +10% + Lv. Stats. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. Runes are special attachment stones which provide bonuses to the stats of Monsters. 2 update and is only obtainable by using the Crafting System. Since her first skill absorbs attack bar she will be getting lots of turns on Violent. For Crit, we'd be looking at an effective 8464 (normal assumptions) or 7038 (ItsTheRabbit's formula). Yes, on rage blade it is possible because you can get 36 from subs + base 15 + 12 (blade set). 4 Damage +15% + Lv. Each attack has a 60% chance to decrease the target’s Attack Speed for 2 turns. Attacks all enemies 2 times, the first attack decreasing the Defense for 2 turns and the second. 5 Cooltime Turn -1 After the crit rate patch, it may have been better to go for Crit rate slot 4 with atk, spd, hp, +1 like def or ACC but since you choose that already, I would keep it. Violent/Blade - %ATK / %Crit Dmg / %ATK with crit rate, speed, attack and crit damage substats . Attacks with a spinning punch and stuns the enemy for 1 turn with a 50% chance and recovers HP by 20% of inflicted damage. Chakram Dancer and Boomerang Warriors are monsters that, if paired in the same team, unlock their true potential buffing some of their skills. 4 Cooltime Turn -1 + Lv. 4 Cooltime Turn -1 + Lv. Ran: Ran is another strong damage dealer, and carries with her the rare attack lead, which is a potential third leader skill for your group. 2 Damage +10% + Lv. Subreddit for mobile game Summoners War: Sky Arena. I also assume you will crit every time, just to make things a little bit. And your crit damage also gets higher with your base atk. (Reusable in 4 turns) Multiplier: {ATK}* ( {SPD} + 30)/150 x3. Uses an uppercut to inflict damage and leaves a Branding effect for 2 turns. (Reusable in 5 turns). Upgrade your gear cautiously, ensuring that you’re investing in pieces with the right sub-stats. A basic attack on that 127% crit damage with a whole 2702 attack and attack up, undead is very strong. first original dmg without artifact is split by 2 or 3 or 4 or XXX mobs. Well on Verdehile for example you obviously want 100% crit rate. 23) ×. crushing doesn't crit at all so crit damage isnt applied to it, if you want to make use of it for example: if you have pungbaek you may want to pump more attack than crit damage btw it is affected by defense break meaning if there's enemy hwa or verde with defense break s/he will get 1 shotted sometimes it takes 1/2 of kumar hp but usually kumar kick my ass when. Blocks all enemies (boss excluded) from removing harmful effects for 1 turn. Once you enter the game after its release, you will become the summoner who summons the monsters for your aid to protect this kingdom named Rahil,. Let's say, Base damage: 500 Base Crit damage: 50% w/ a rune with 2/4/6(25%att. Sometimes Susano is used in Dragon B10 as damage dealer and also dotter with first skill and attack bar debuffer with second skill. Attacks all enemies 3 times. S2 accuracy is helpful! Since it's also two buffs, +10% Critical Rate. 2 Damage +10% + Lv. + Damage +10% + Damage +10% + Cooltime Turn -1Attacks the enemy, inflicting Continuous Damage for 2 turns if the attack lands as a critical hit. 3 Damage +10% + Lv. However in real life scenario you also have to factor in crit rate (and other effects like glancing) to determine how often you can actually get the benefit of CD. Think an attack based mon with no def/hp/spd scaling attacks. Karl's main feature is his third skill which ignores all damage reduction effects, including shields (both from runes or the skill effect) and. Damage Resistance Accuracy; 94: 15%: 50%: 15%: 0%:. (Reusable in 3 turns). The [Hidden Aim] pose disables after you attack on your turn. 4 Damage +10% + Lv. This attack will ignore a portion of the enemy's Defense as your HP status worsens. For example, Inugami's Scratch has a base multiplier of 323%, and it can get an additional 30% from skill ups. Throws a sharp card to attack and disturbs the enemy's HP recovery for 2 turns with a 70% chance. Damage Resistance Accuracy; 100: 15%:. In-depth. 2 you don't have high and low damage received. Speed Crit. So from my experience and testing you should aim for around 10. Summoners War: Sky Arena Wiki Monsters Element. When you have Kroa on your team, you can focus on other sub-stats, like crit damage. 3. Uses an uppercut to inflict damage and leaves a Branding effect for 2 turns. The skill modifier is unknown but you can guess it going. 4 Damage +10% +. you want more than 60+ crit rate for him to be effective. Attacks with claws and stuns the enemy if the attack lands as a Critical Hit. Inflicts damage proportionate to your HP to all enemies and weakens their Attack Power for 2 turns with a 75% chance on each target. People usually don’t like to use slot 4 runes with ATK% on them as the main stat, due to the fact that using the Crit DMG% runes means you can get way more damage than with just substats alone. 1900 days - 1st LD5: • 5 yr. Dark Warbear, for example, has Atk + HP. Has no cooldown time. 3 Damage +10%. Attacks the enemy to remove all beneficial effects granted on the target with a 70% chance. + Lv. The optimizer will include these stats into its calculations and suggest the most suitable builds. Feng Yan Skills. Recently on a thread, someone said that a rep from C2Us told them no crit damage effects stack. This is not a problem to reach since his second skill gives 30% crit chance extra. Revenge – 15% chance to counterattack an enemy with 75% of the original attack damage. 5 Harmful Effect Rate +10% +. Skill 4 artifacts easy fix suggestion. Ex. Each attack has a 25% chance to stun the enemy for 1 turn. Defense evens out the damage you are taking i. Damage Resistance Accuracy; 102: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 35: 5: Min: 4485. Cogma Skills. Each hit has a 30% chance to cast one random effect among weaken the. 2 Damage +10% + Lv. Farm it in Faimon’s Volcano and Dragon’s Lair. -> With max tower, + guild you get +56% atk, while you get 25% cd with tower, + skill up (that count as cd in crit dmg calculation), so its almost even. Damage is base (base damage+modifiers)*crit modifier. Crit damage is good if you put it on a unit that crits a lot. Here's my explanation. Moves to a safer location to cast spells when an enemy approaches, or upon taking damage. Inflicts Continuous Damage that can't be resisted by the number proportional to the damage dealt for 2 tu. 100% crit rate and enough to deal 3k to the dragon in main stage should clear. 2 Damage +10% + Lv. com Indeed. 4 Harmful Effect Rate +10% + Lv. Damage +10%. Crit. If an enemy or ally dies when this skill is on cool down, [Endless Death] will instantly be reusable again. + Recovery +15%. Throws a magic ball to attack the enemy target and weakens the Defense for 2 turns with a 50% chance. 2 Damage +5% + Lv. Attacks with the horns and provokes for 1 turn with a 50% chance. Rate Crit. Shoryuken. Increase the Accuracy of ally monsters by 30%. Crit. -> With max tower, + guild you get +56% atk, while you get 25% cd with tower, + skill up (that count as cd in crit dmg calculation), so its almost even. Example Picture: Imgur Album. It will matter to a point of 1-5% of the total. Concentrated Attack . 2 Damage +10% + Lv. 2 Harmful Effect Rate +5% + Lv. A max roll slot 4 crit rate is basically 1. You can get critR from leader skill/awaken bonus/substat. However, Monsters' max. Shoryuken. (Reusable in 3 turns) Attacks the enemy 3 consecutive times, and adds Continuous Damage, weakened Defense, and stun to each. Feng Yan (Wind Panda Warrior) is a great defense tank monster in Summoners War. Ramagos deals 13% of his max HP on his first skill. Deva, the Light Chakram Dancer is a good damage dealer monster in Summoners War that has also some crowd control and ignore defense ability. 3 Damage +10% + Lv. With ItsTheRabbit's estimate of 287% modifier for Grim Scythe, Sath has about 9956 damage headed toward the Sandman, 24292/20198 on crit. Blocks all enemies (boss excluded) from removing harmful effects for 1 turn. Inflicts great damage by slashing the enemy with the energy of the sword and reduces the enemy's Attack Bar by 50%. Attacks an enemy and looks for its weakness. (Reusable in 5 turns) + Lv. Exact values vary based on type of Lushen. dmg. 7* {ATK} Show Skill Ups. Deva’s first skill, Crescent Moon Slash, attacks the enemy. The highest damage multiplier on a skill goes to the light mammoth, Marble, his skill three can hit 2 million plus on the water boss or the fire side crystals in fire b10. Rate Crit. (Reusable in 5 turns) + Lv. bomban • 8 yr. You can check by using various buffs in ToA floors you have beaten and compare the difference in damage for the Defense and Attack Buffs. Cdmg as bad helps with waves, but it is not useful for the boss stages where he ONLY. 3 Damage +5%; Lv. + Lv. 2 Damage +5% + Lv. Uses Hadoken on the enemy to inflict damage and decreases the Attack Power for 2 turns with a 50% chance. 43 rolls of max roll of crit dmg to get to slot 4. Engraving 4 pieces of this Rune will increase the Monster's Attack Speed by 25%. e Mo Long s3, Daphnis s3. Consumes 10% of your HP. Rate Crit. Defense of the opponent is not taken into account. 5 Damage +10%His first skill is a three hit plus reduce attack speed debuff, this means that his passive procs three times with his first skill. For this one, its 3rd dealt 41k dmg without crit and 120k damage when crit. Sieq (Fire Hellhound - You got a few. Base on my understanding, crit damage deals a lot more damage. ago. The things you need to know when you calculate the damage for Lushen or any other ATK based damage dealer summoners war are: - Critrate is 100%. Obs: TotalAttack = BaseATK (White)+BonusATK (Green) The part in Bold is what matters to us, since the multiplier is a fixed amount for each skill and its multiplying the whole formula. Discuss the game with fellow summoners around the globe!Bloodthirst ( {ATK}* (2. In your case, only skill 1 cdmd or skill 2 cdmg will be applied upon attacking. 4 Damage +10% + Lv. This attack won't land as Glancing Hits. The damage is proportionate to the attack speed + Lv. Hadoken. 6 average rolls or 9. He use his runes as he want man, who know if there is btr set for other mons. 4* {ATK}) Attacks an enemy and recovers all allies by 50% of the inflicted damage. Leader Skill. Maybe its not linear - different damage thresholds have different percentages maybe, but I suspect its around 2. When powered up, the bonus provided by the main property increases, with. This skill has. He has a great third skill that increases critical rate and defense for all allies for three turns. • 8 yr. + Lv. 1k attack and 160 crit damage so if you can aim around thereSummoners War: Sky Arena Wiki Monsters Element. Damage Resistance Accuracy; 100: 15%: 50%: 15%: 0%: Level Stars HP Atk. Runes are found in special sets of either two or four, with the completion of a set giving a special bonus, in addition to the individual bonuses of runes. your first set has a little too much CD, but if you use bernard lead, you will get another 30% atk, so its about fine. pose and increases the Attack Bar by 50% when you defeat an enemy while in the pose. Throws a sharp card to attack and disturbs the enemy's HP recovery for 2 turns with a 70% chance. Decreases the enemy's Attack Speed with freezing chills for 3 turns and freezes the enemy for 1 turn. (Reusable in 3 turns). 3 Damage +10% + Lv. Build him with Despair runes to make him effective and counter those violent procs, they proc and you stun them. You will be doing double damage (almost) thanks to the 80% crit. r/summonerswar • 22 days ago. Pierces the enemy's soul, disturbing the enemy's HP recovery for 2 turns, and recovering 35% HP if the enemy dies. The only thing that won't is the additional damage from his passive. Some misconceptions about crit damage only being for attack based monsters, let's see what other places we can use it to our benefit. 3 Damage + 10% + Lv. (Reusable in 4 turns) + Lv. Chart: WAR : When can we use CRIT DAMAGE? Schizophrenic Gamer 292K subscribers Subscribe 769 38K views 7 years ago Some misconceptions about crit. Focus on maximizing crit rate, attack percentage, and crit damage while adding some attack speed or accuracy as needed. 15% base crit rate. (Reusable in 4 turns). 4 Cooltime Turn -1 Attacks the enemy target 3 times to decrease the Defense for 2 turns with a 35% chance with each attack and exchanges the decrease attack speed effect with the freezing effect for 1 turn. 3 cases. 2 Damage +10% + Lv. The only big issue is when you use atk lead, but it. Crit. Absorbs the target's Attack Bar by 25% to increase the Attack Bar of all allies. Damage Resistance Accuracy; 107: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 25: 3: Min: 1860. Each attack deals 25% increased damage if the enemy is under weakening effects, and is guaranteed a Critical Hit if the target has light attribute. Increases your Attack Power for 2 turns, and inflicts damage that ignores all damage reduction effects. 500 CD DARK PHANTOM THIEF! Those are enough to get over 300% crit dmg and 60% crit rate on units with crit awakening. Violent/Blade - %ATK / %Crit Dmg / %ATK with crit rate, speed, attack and crit damage substats . (Reusable in 4 turns) + Lv. 2 Damage +10% + Lv. Attacks an enemy with a sword 2 times. The Real Housewives of Atlanta The Bachelor Sister Wives 90 Day Fiance Wife Swap The Amazing Race Australia Married at First Sight The Real Housewives of Dallas My 600-lb Life Last Week Tonight with John Oliver. 5 Harmful Effect Rate +15% + Lv. Just pulled Miles and was pleasantly surprised at how he performs. Attacks the enemy target to inflict damage. + Effect Rate +10%. Crit. Multiplier: 3. + Lv. The damage received by x element is applied during damage calculations. This is actually true - having double the ATK deals double the damage. Damage Resistance Accuracy; 104: 15%: 50%: 15%: 25%: Level Stars HP Atk. Attacks the enemy 3 times with each strike having a 30% chance to decrease the target's Defense for 2 turns. (Reusable in 3 turns)Fires a carefully aimed shot that deals great damage. So far I found two uses for him: Good counter for Kinki: his passive is essentially a built in spd damage artifact, which means he doesn’t need any stat (e. ago. 4 Damage +10% + Lv. 4 Damage +10% + Lv. The first team for GB7 is: (1) Belladeon – Light Inugami. Will – Immunity for 1 turn. [Seal of Water] is automatically activated if the enemy dies. for me, bsr5 was easy, but my best critdmg set is only 240. 6 Cooltime Turn -1 Deals damage to an enemy and recovers a turn if the enemy dies. 5 Cooltime Turn -1How Viable is Crit Resist? Crit Resist is a relatively rare buff that is seldom used. -> 29 turns (Boss hit 2nd time) -> 39 turn (Immunity tower moves) -> 40 - 45 turns (Kill the boss depends on the crit) For transmog, the optimal setup is Halloween Verd, and 2 on Mecha Icaru, one without. Antares is a good counter to Violent procs: thanks to his passive he can gain turns with 15% chance whenever an enemy turn ends. 3 Damage +10% + Lv. Camilla Skills. [Hadoken] will be activated in succession with a 30% chance. Bale bs5: 75k ehp. 58% crit rate. Just combine skill 3 and skill 4 in the same line. 7* {ATK} Show Skill Ups. All relevant stats need to be filled in in the spreadsheet. She needs speed, crit rate, accuracy, and a ton of HP. + Cooltime Turn -1. Damage Resistance. Business, Economics, and Finance. All attributes of the Samurai group and only Wind or Dark of the Cannon Girl group. Despite having a huge attack value for a 2-star monster and quite. Like the title says, why have crit animations on non attack S3 if it won’t affect anything. 85 crit rate is goal since elemental advantage in dragons gives 15 crit rate to tarq. Getting a violent proc on her can mean getting 2-3 continuous damage debuffs on every enemy. 05+Attack*360 (made up the numbers, but that is how the damage formula would look like). Runes are special attachment stones which provide bonuses to the stats of Monsters. Not only does she effectively boost everyone’s Speed and Attack Stats accordingly due to her abilities, but she’s also capable of breaking the Toughness of enemies and inflicting Fire damage over time (DoT). Ideally +75 speed or around there with 150 crit damage and +800 attack and as high crit rate as possible. Attacks the enemy with the beast 2 times. Does anyone know how it works? I currently have it on my Taor who has 3 skills and a leader skill. Each attack has a 50% chance to inflict Continuous Damage for 2 turns. Bomb damage is calculated at time of placement, by the monster that placed the bomb. 5 Harmful Effect Rate +10% + Lv. Maybe its not linear - different damage thresholds have different percentages maybe, but I suspect its around 2. 5 Cooltime Turn -1Pierces the enemy with a sharp icicle. 3 and the results in ur 2nd lushen by 1. Each attack has a 30% chance to remove one beneficial effect and to absorb the Attack Bar by 10%. This monster scales purely off attack. Removes the harmful effects casted on yourself and counterattacks for 2 turns when attacked. Off of enemy HP Lyn (light amazon) is probably the best. 5* {ATK}) Uses an uppercut to attack the enemy and leaves a Branding effect for 2 turns. Also, his second skill is an AoE attack speed and critical rate buff. But the most important thing is stat-efficiency of a rune, relative to the average value of sub stats. Chain Attack (280%) Launches 2 consecutive attacks on an enemy, inflicting damage and decreasing the enemy's Attack Bar by 25% with each attack. [Mach Punch] will be activated in succession with a 30% chance. 75* {ATK} + 0. 3 Damage +10% + Lv. also remember that homunculus can't be used for Defense in Arena or in the Guild Battle. . Summons a teddy bear to attack the enemy. Strikes the [Hidden Aim] pose. ) and let the 2/4/6's fall as they will _^. 2 Damage +10%. In your case, only skill 1 cdmd or skill 2 cdmg will be applied upon attacking. 5 Cooltime Turn -1 + Lv. Rate Crit. 2 Damage + 5% + Lv. Calls upon the wandering souls to attack the target 4 times. 4 Damage +10%. 3 Damage +10% + Lv. I used Lulu against the team mentioned above and it wasn't that hard. Remember skills are important though. Back at the series again!500 CD DARK PHANTOM THIEF!Reddit Post:. Attacks the enemy to decrease Defense for 3 turns. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. 1900 days - 1st LD5: • 5 yr. Sometimes he only starts with 4 stacks but gets 5 stacks after turn 1 with ez. (Reusable in 3 turns). Each strike has a 40% chance of increasing the chances of the enemy to land a Glancing Hit for 2 turns. Moria Skills. At first glance, Crit Damage looks like a sure winner. 5 Cooldown Turn -1Following up from Laika's example, we would simply need to multiply the base damage of his first skill with his critical damage plus 100 to determine the skill's damage after critical damage has taken place. Figured out I didnt need shield runes, I went Swift Will (SPD HP HP) hes on 260 spd. Leader Skill. 6 Harmful Effect Rate +15%. Arena Defense. Recovers the HP by 30% of the damage dealt with every attack during your turn. I used to run with 2. with average substats, 10 crit rate per run puts you at 75% total crit rate (on monsters that dont get crit on awakening). Attacks the enemy 2 times to decrease Attack Speed for 2 turns with a 30% chance each. 5% of enemy's max HP thing is untouched. (Reusable in 6 turns). 3 Harmful Effect Rate +10% + Lv. Rate Crit. Substats. Guild War Offense. 26= 1582. You command a formation of characters and give them orders according to which of their cards are in your hand, similar to games like RAID: Shadow Legend and Cookie Run: Kingdom. Damage Resistance Accuracy; 90: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 25: 3: Min. 6 Cooltime Turn -1 Decreases the incoming damage by 35% and increases the damage dealt by 50% if the enemy has lower Attack Power than yours. Each attack has a 75% chance to leave a Brand and Silence the target for 2 turns. Increase CRI Rate (Solid Blades) Continuous DMG (Assassinate . I haven't tested enough to determine whether the mistake is a phantom 0-damage second crit-chance, or whether it is possible for an HP. The Monster gets an additional stun effect to its attackRYU Skills. Working with filters: this function lets you differentiate the good builds from the exceptional builds. bale bj5: 85k eHP, +1700 att, +260% critdmg. Now people gotta choose between giving him crit rate and lowering the rune requirements or trying to get hilariously insane full crit rate subs then grinding attack/crit damage and speed. damage% on 4th slot. Total expected damage calculation: Like I have already mentioned above, this is done using the formula found on the wiki and just filling in the relevant stats. This attack won't land as Glancing Hits. Add Randy to your monsters! Randy (Fire Bounty Hunter) is a good attack monster in Summoners War. This attack has a 25% chance to forcibly put the enemy to sleep for 1 turn.